Create a keyboard-driven pixel roguelike with a minimalist sci-fi aesthetic.
Art direction:
- Premium pixel style, few colors, strong contrast
- Simple characters, clean tiles, futuristic UI hints
Interaction:
- Turn-based movement with arrow keys
- Limited abilities activated by single keys
Animation goal:
- Beautiful pixel animations, particles, and transitions
- Minimal visuals but very refined motion
Overall vibe:
- Small, stylish, and replayable roguelike game